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-
- DoomEx
-
- What it does:
- DoomEx is a program that allows you to extract single data files from the one
- large data file that comes with DOOM (for the unregistered game this is DOOM1.WAD)
- This WAD-file may be considered an archive like a ZIP archive (more likely a
- TAR archive as it is not compressed).
-
- Usage : DoomEx [-mMinLength] [-l] <FileName[.ext]> [WildName [...]]
-
- FileName is the name of the Doom-datafile (e.g.: DOOM1.WAD)
- MinLength is the minimum length for files to be extracted
- WildName(s) are wildcard-specs for the files in the archive
- '-l' will list instead of extract.
-
- If you do not specify an extension for the WAD-file '.WAD' is assumed.
-
- The MinLength-parameter can be used to prevent a bunch of small files to be
- extracted. For example if you use '-m10000' only files of 10000 Bytes or larger
- will be extracted, default is 0.
- WildName is used to extract only the files you want following DOS-wildcard
- conventions ('*' matches any number of chars, '?' matches one char). Be aware
- that in the archive there are only stored 8 chars for name and no extension.
- Multiply WildNames are allowed. If no do not specify a WildName, '*' is assumed.
- The '-l' parameter will only list those files that match 'MinLength' and the
- WildNames and will not extract them.
-
- Example:
- 'DoomEx DOOM1 dsp*' will extract all files beginning with 'dsp' from
- 'DOOM1.WAD' to the current directory (These are some Sound-FX).
-
- Limitations:
- DOOM1.WAD contains several files of the same name, when extracting they will
- overwrite each other leaving you only with the file extract last. I could fix
- it but I do not really care.
-
- Notes about the game:
- To all ULTRASOUND users: DOOM cannot use IRQ's 9 or above, so if you have your
- UltraSnd IRQ set to 11 as it is default you will NOT GET ANY FX (Music still
- fine). To solve this you do not need to reconfigure your card completely or
- even open your computer, as the Ultrasound allows IRQ's and DMA's to changed
- at any time. I suggest you create a batch file about like this:
- > <
- SET ULTRASND=220,7,7,7,5
- c:\ultrasnd\ultrinit ^ ;Tell the card about the changes
- doom.exe %1 %2 %3 %4 ;Guess what that means
- SET ULTRASND=220,7,7,11,5 ;Restore your old config
- c:\ultrasnd\ultrinit
-
- Only the marked number needs to be changed from your old ULTRASND
- configuration and only if you have set it to 11, 12, or 15. Leave the rest as
- it was before. To make sure you do not have a conflict with other cards in
- your system run before changing anything SETGUS.
- WARNING: I am not responsible if this crashes your computer or something else !
-
- BTW : If you start the game with 'DOOM -devparm' you will be able to make
- screenshots using 'F1'.
-
- Copyright:
- DoomEx is freeware, DOOM is not. Although the demo-levels may be copied
- freely the game MUST NOT be modified nor must parts of it (sound, graphics) be
- used for your own purposes.
-
- Contact me:
- If you want to know how to display the graphics you ripped or display some
- weapon-anim you DO NOT need to contact me because I do not know either.
- However if you want to contact me for some other reason (whatever that may
- be) feel free but do not expect an answer before mid-january as I do not have
- InterNet access during christmas time.
-
- des@fsztmap04.tu-graz.ac.at
-
-